KF-InnerFortress

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Author The_ASP
Date of release 07/23/2011
.rom filename KF-InnerFortress.rom
.rom filesize 3.43MB

Description

This map is KF-InnerFortress. The Knights of ZED have taken over the human castle. Fire a smoke are everywhere, and the screams of dying comrades echo in the castle halls. You've been forced into the inner fortress, where you and your men will have to make a last stand. They'll come by bridge, by siege equipment, and by the freshly dis-embowled castle itself…you must hold out!

Additional info

I've been using the Unreal Editor since the original Unreal came out…
Trying to get this released to the whitelist as of 07/23/2011.

http://kfmapdb.com/local--files/map:kf-innerfortress/KF-InnerFortress.rom

Additional credits

Thanks to my brothers for beta-testing.
Beaver89
Bonez
Snaz

Changelog

Since the original release about 6 months ago, you can now walk through the initial gate area. They are more zombie spawns, and some bug fixes. I also added a second trader area, per the requirements for the whitelist. 2 bug fixes in particular are when you try to decend the ladders, you would get stuck on the edges of it, and have to jump to get over it. The other noticeable bug fix was when you could hide behind the crate in the tower, and the ZEDs couldn't get to you. Also improved the bot-pathing as well. Fixed some static meshes that weren't flush w/ other surfaces (mainly some torches that were hovering in mid-air).

There are many more maps for Killing Floor! Here are a few:

RELEASED (FINAL)

needs-pics omegasupreme released

Shot00004.jpg

RELEASED (WIP)

featured omega-supreme released the_asp work-in-progress Ω☣☢

kf_mahloeeh_maze_55.jpg

UPCOMING / UNRELEASED

work-in-progress

kf_citadel_bb.jpg

RELEASED (FINAL)

released