KF-Backtrack
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KF-Backtrack
Author | The_ASP |
Date of release | Version 1.0 - 06/04/11 |
.rom filename | KF-Backtrack |
Size | 902kb |
Description
Map consists of a series of rooms connected. You start in the large main hall. ZEDs spawn from 3 large holes in the wall. As time goes on, and the ZEDs get strong, you will most likely be forced to backtrack to safer, but small ground. It may seem easy, but once you get behind a little, they'll just keep coming!
Additional info
Look for the green glow-sticks under the 3 awnings. These are your "traders."
Additional credits
Testers: Snaz; Beaver891; Blue Dragon
Changelog
Version 1.0 06/04/2011 (Leave some comments!)
Tags
back backtrack defense defensive fall fallback fire glow glowsticks glow-sticks green hot release retreat track (wip)
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Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are many more maps for Killing Floor! Here are a few:
page revision: 14, last edited: 04 Jun 2011 19:40
Post preview:
Close previewGuys, releasing a new map. Try it out, and let me know what you think/bugs/recommendations, etc. This was a short, small one. Going to start a space-based one next. (Yes, I know it isn't exactly "KF-ish", but I'll make it happen).