|Date of release||June 10th, 2009|
I have enjoyed making this map even though it was not a planned project. Its been another great insight into the editor for me. I hope you enjoy playing this level and a big thanks for the support.
Supplies are running low and the team decide to venture out to a secluded outpost that once supplied a nearby army barracks. Will the team manage to be able to take control of this area and secure the storage houses or will they themselves become the supplies.
- Tripwire interactive and the KF community for help, support and feedback.
Ok here it is again, I am sorry for confusion with the release of this map, but due to an issue that could not be over looked I have had to fix and update this version.
Anyone who has downloaded this map please check that you have mapname KF-DarkRoads-F if not please re-download from this thread as the latest version is attached in download link.
- Removed rain
- Added tunnel from spawn to storehouses
- Added upstairs to large storehouse
- Added basement section connected to both storehouses
- Increased fog thickness
- Added more ambient sound
- Added interval music
- Fixed several issues from Beta
- Several Clipping issues
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