Cave
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Cave
Author | Murphy |
Date of release | v2 - January 1, 2012 |
.rom filename | KF-Cave-v2 |
Description
A graphically stunning map with good, fun, balanced gameplay based in a zombie infected jungle!
Additional info
You MAY take everything in the level and use it for your own non-commercial Killing Floor projects. It would be nice if you gave me credit.
You may NOT use the entire level as a base for your own levels without my express permission! Send me a PM at the Tripwire Interactive forums (I'm "Murphy") or contact me directly via email.
Additional credits
N/A
Changelog
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Feedback
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Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are many more maps for Killing Floor! Here are a few:
page revision: 15, last edited: 15 Jul 2012 20:08
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Amazing detail and outdoor environment.
Also note: I uploaded this to the database for a faster download mirror.
http://kfmapdb.com/local--files/map:cave/KF-Cave-v2.zip
I'm brand new to the Unreal Ed/KF SDK system, how do you add in all the extra grass, foliage, flowers, etc. Obviously it's something to do with the terrain tool but I haven't been able to figure it out yet, too complex for a young designer like me.
Much Appreciated,
Nick
First of all, I want to say that your map is really nicely done. I love the scenes and the intricate tunnels. Beautiful outer foliage. However, I noticed one slight glitch. Your zombie volumes. It is way too high which makes your zombies spawn slow and irregular. I revised it and lowered them almost to the ground and they worked great!
IMPORTANT: Please read this message - http://www.angelfire.com/zine3printpubinc/webpub30/1234567.htm