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Biohazard
| Author | JustFilth |
| Date of release | Final - May 31, 2009 |
| .rom filename | KF-Biohazard |
Description
A medium-sized, indoors map.
6 months after the initial outbreak, It seems that the specimens are growing in numbers. Created without reproduction systems and unable to breed for the last few survivors this is a bit of a conundrum.
From what information they have pieced together the steady flow of undead are coming from the the labs at Huntington. One thing they don't know is that it is the undead themselves that have evolved and under the direction of there master the Patriarch, who when alive was one of the scientist that helped give life to the dead is now starting the deadly process again.
Can the survivors infiltrate the Huntington labs and stop the flow of zombies and finally pull the plug or will they wittingly walk into there own deaths and provide the Patriarch with new material for his gruesome work.
Additional info
- JustFilth's first go with the Unreal Editor.
Additional credits
Tripwire interactive
arramus
F6Knight
Clayman66
Changelog
- Added Block volume to certain areas
- Reworked textures
- Tweaked Specimen spawns
- Restructered basement trader door
- Blended trader posts to there enviroments
- Added 3rd Traded to middle floor
- Couple of small odds and ends
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- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.













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