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		<title>How To Make Active Surveillance Cameras</title>
		<link>http://kfmapdb.wikidot.com/forum/t-461074/how-to-make-active-surveillance-cameras</link>
		<description>Posts in the discussion thread &quot;How To Make Active Surveillance Cameras&quot; - The link to a site on how to make Active Surveillance Cameras for Killing Floor. Something special that map makers might want to look into.</description>
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		<lastBuildDate>Mon, 10 Aug 2026 11:42:01 +0000</lastBuildDate>
		
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				<guid>http://kfmapdb.wikidot.com/forum/t-461074#post-1415968</guid>
				<title>How To Make Active Surveillance Cameras</title>
				<link>http://kfmapdb.wikidot.com/forum/t-461074/how-to-make-active-surveillance-cameras#post-1415968</link>
				<description></description>
				<pubDate>Fri, 13 Apr 2012 16:22:57 +0000</pubDate>
				<wikidot:authorName>Omega Supreme</wikidot:authorName>				<wikidot:authorUserId>520966</wikidot:authorUserId>				<content:encoded>
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						 <p>Ok, it's OmegaSupreme here, presenting a tutorial I found on Legacy Unreal, on how to make Active Surveillance Cameras, It took me a while to find it, but here's the site itself to make things much simplier for you.</p> <p><a href="http://www.angelmapper.com/gamedev/tutorials/securitycamera.htm">http://www.angelmapper.com/gamedev/tutorials/securitycamera.htm</a></p> <p>It works completely fine for Killing Floor.<br /> Have fun!</p> 
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