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Welcome to the Killing Floor Map Database, a wiki for Killing Floor maps!

Add Map - Make a page for a map, add files, screenshots, videos, etc.
Add Mapper - Make a page for a mapper listing their maps and info.

Thanks to your help, KF Map DB is currently home to:

193

Maps

38

Mappers

Anyone can help expand and improve this resource. Find out how.

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Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

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map
williamshenrywilliamshenry 19 Oct 2014 18:05
in discussion / Map Feedback » Midwich Elementary School

nice map!

map by williamshenrywilliamshenry, 19 Oct 2014 18:05

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I think this site got hacked as I'd occassionally get e-mails stating all these random files had been uploaded to my pages here. I seem to get errors trying to edit the original post, also I'm not allowed to publish links.

Somebody has shared it on Steam Workshop, you can subscribe to this item and Steam will manage download and installation for you. Just google 'steam workshop kf-re1-mansion' and you should find it.

HOW TO DOWNLOAD by steel_tomatoessteel_tomatoes, 03 Jan 2014 21:04
bolec (guest) 12 Dec 2013 20:59
in discussion / Map Feedback » China

Not pro's but pros.
Not con's but cons.
Since when you create plural form with apostrophes. What kind of language tumour is that?

by bolec (guest), 12 Dec 2013 20:59
niko (guest) 09 Dec 2013 07:32
in discussion / Map Feedback » RE1-Mansion-Story

the link provided does not have the download, most maps on this site have the same problem…

by niko (guest), 09 Dec 2013 07:32
Crow (guest) 08 Dec 2013 22:02
in discussion / Map Feedback » China

Would be really nice to be able to download the .rom without jumping through endless hoops. For some reason, it won't work subscribing through Steam Workshop. I'd love to have this posted to mediafire, or any file sharing site that doesn't force a 20 minute download on a 60 mb file. However, the map is really fun, and I enjoy playing it. So thank you.

by Crow (guest), 08 Dec 2013 22:02
chris (guest) 01 Jun 2013 16:07
in discussion / Map Feedback » Afghanistan

probably the greatest fucking map ever done ! great work !! sorry about the swear…

by chris (guest), 01 Jun 2013 16:07
Dragon (guest) 27 Apr 2013 00:48
in discussion / Map Feedback » BadDream

Someone delete these comments.

Posted on the wrong map sorry. :p

by Dragon (guest), 27 Apr 2013 00:48
Dragon (guest) 27 Apr 2013 00:47
in discussion / Map Feedback » PraisetheLord

There's a downed chopper on the roof and if you step into its fire it makes your game crash.

"Assertion failed: inst->KPhysRootIndex != INDEX_NONE && inst->KPhysLastIndex != INDEX_NONE [File:.\KSkeletal.cpp] [Line: 595]

History: KInitSkeletonKarma <- KInitActorKarma <- AActor::setPhysics <- UObject::ProcessEvent <- (LavaVolume KF-PraisetheLord.LavaVolume0, Function Engine.PhysicsVolume.Touch) <- TouchTo <- AActor::BeginTouch <- ULevel::MoveActor <- KFHumanPawn <- APawn::stepUp <- (controller 0) <- APawn::physWalking <- APawn::performPhysics <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Praise the Lord and Pass the Ammunition <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free"

by Dragon (guest), 27 Apr 2013 00:47
Dragon (guest) 27 Apr 2013 00:45
in discussion / Map Feedback » BadDream

There's a downed chopper on the roof and if you step into its fire it makes your game crash.

"Assertion failed: inst->KPhysRootIndex != INDEX_NONE && inst->KPhysLastIndex != INDEX_NONE [File:.\KSkeletal.cpp] [Line: 595]

History: KInitSkeletonKarma <- KInitActorKarma <- AActor::setPhysics <- UObject::ProcessEvent <- (LavaVolume KF-PraisetheLord.LavaVolume0, Function Engine.PhysicsVolume.Touch) <- TouchTo <- AActor::BeginTouch <- ULevel::MoveActor <- KFHumanPawn <- APawn::stepUp <- (controller 0) <- APawn::physWalking <- APawn::performPhysics <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Praise the Lord and Pass the Ammunition <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free"

by Dragon (guest), 27 Apr 2013 00:45
MrBlorx (guest) 12 Apr 2013 00:18
in discussion / Map Feedback » KF-ASER-Lab (Advanced Science and Energy Research Lab)

Hey Omega, message me back on Steam, I'm interested in working with you on this.

by MrBlorx (guest), 12 Apr 2013 00:18
MrBlorx (guest) 12 Apr 2013 00:15
in discussion / Map Feedback » Equalibrium - Operation: EQUALIBRIUM-ALPHA

Hey, Omege, it's me again, MrBlorx.

Ever going to update this again?

by MrBlorx (guest), 12 Apr 2013 00:15
NLxDoDge (guest) 08 Apr 2013 19:15
in discussion / Map Feedback » China

this is one of my favorite maps on this website :3 that is so because it looks cool and you got nice "camp" spots. to defend and fall back on.

"camp" places:
go to the hill on the back with the waterfall. good camp spot and a door to be welded and you can stand on top of that roof to shoot and stuff.

I ALSO FOUND A GLITCH :3:
go in the city straight over the first bridge past the tree than go to the right through the door from the camp place above. than walk on the sort of fence and jump on a Lamp. and you did it zombies that have basic attacks can hit you (normal zombies) but screamers and husks still kill you :( bit it is a nice glitch :O

my english is not that good sorry i am just doing this straight out of my head.

pro's:
huge map (for me)
many campy spots.
cool disign.
good for snipers :3

cons's:
the glitch from above.
many traders you have to walk mush to get to it.
somtimes you will be stuck by somthing and die :(
unusual zombie spawns so it isn't predicteable. so look good bihind you.

hope you like this just delete if it is not worth this :[]

by NLxDoDge (guest), 08 Apr 2013 19:15
NLxDoDge (guest) 08 Apr 2013 19:05
in discussion / Map Feedback » Northsuite

this is a very small map with multipe spawn places downstairs and one upstairs (most upper floor)
so kill the zombies upstairs and than look down the stairs and that is most of the time the rest. (if small waves)

pro's:
small map, hard and funny to play on.
only 2 traders realy close to each other so quick acces.
stairs good for waves just "spray down".

con's:
small so hard for some people on normal already.
realy high on top floor so watch your step. also in staircase.
CQC so not build for snipers but you still can try :3

agree ? thanks :3

by NLxDoDge (guest), 08 Apr 2013 19:05
crockdaddy (guest) 28 Mar 2013 22:57
in discussion / Map Feedback » LevelMyPerks

Thanks, will be trying this one out tonight.

by crockdaddy (guest), 28 Mar 2013 22:57
Satenal (guest) 21 Mar 2013 18:08
in discussion / KF Map DB » All Maps

ok so i hope i am posting this issue in the right thread/forum area but here it goes…I downloaded a few maps from kfmapdb.com and my friend also downloaded same maps. we installed them correctly bcuz we can play them with no problems on solo….but the problem is when either one of us host a listen server, and the other is joining, it makes the person joining try to download the map as if we dont have it. I have done some research to try and solve this problem and all i could find was that fact that the maps i downloaded from others from a server go to my KF cache folder and are named .uxx files…but i can only find ways to convert .uxx to .rom and not the other way around. any help to this problem would be greatly appreciated.

by Satenal (guest), 21 Mar 2013 18:08
outsource photo retouching (guest) 28 Feb 2013 09:56
in discussion / KF Map DB » About KFMapDB

This is an excellent blog. I got many unknown information from this post. http://www.outsourceimage.com

by outsource photo retouching (guest), 28 Feb 2013 09:56
About KFMapDB
Dodger The FoxDodger The Fox 11 Feb 2013 03:46
in discussion / KF Map DB » About KFMapDB

hi I'm new but if u want to add me and play killing floor on steam my username is DodgerTheFox

About KFMapDB by Dodger The FoxDodger The Fox, 11 Feb 2013 03:46
asdasda (guest) 31 Jan 2013 14:22
in discussion / Map Feedback » Cave

ฬ๗๕ณํฐ

by asdasda (guest), 31 Jan 2013 14:22
Drassel (guest) 14 Jan 2013 05:37
in discussion / Map Feedback » The Hive V2 FC

I loved it. Absolutely amazing!
Great level design, I loved the train part. :)

Oh, and I made the jump in the tunnel! XD

by Drassel (guest), 14 Jan 2013 05:37
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